Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone downloads a game built on Unity's game engine. It's called the Unity Runtime Fee, and ...
Yesterday (Tuesday, September 12), it was announced that the game engine Unity will soon begin charging developers a monthly fee based on the number of installs their games have, in a move that has ...
Unity is truly living up to its name, as following the announcement the company will be charging a new fee based on how many times a game was installed, developers have banded together to express ...
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
Unity has shot itself in the foot with its latest monetization scheme to charge devs based on how many times users install their game. Image: Iljanaresvara Studio (Shutterstock) Less than a week after ...
Unity is adding a new charge for every time a game using the Unity Engine is installed, the company announced today. Starting January 1, a Unity Runtime Fee will be charged to any game that has passed ...
On Tuesday, the cross-platform game engine Unity announced that it will begin charging game developers for the Unity Runtime service, starting on January 1, 2024. According to the announcement, Unity ...
WTF?! Unity is a cross-platform game engine launched in 2005 with the goal of "democratizing" game development, seeking to make it accessible to a broader range of developers. Nearly 20 years later, ...
Twenty-one mobile game companies with a total of at least 3.5 billion downloads wrote a letter to Unity saying its download-based price increase will destabilize the mobile game ecosystem. Azur Games, ...